AI Insights · Timothy · January 2023
Top 5 Stickman Games in Turkey Q4 2022: Unified Platform Performance
Discover how the top 5 Stickman games performed in Turkey during Q4 2022 with insights on weekly downloads, revenue, and active users. Data provided by Sensor Tower.
In the fourth quarter of 2022, the top 5 Stickman games in Turkey demonstrated varied performance metrics across weekly downloads, revenue, and active users on a unified platform. Here, we delve into the specifics provided by Sensor Tower for each game.
Stick Hero - Tower Defense saw a fluctuating trend in weekly downloads, peaking at approximately 100K in mid-October and dropping to around 5.5K by the end of December. The game’s weekly revenue showed a similar pattern, with notable peaks of $28 in early November and a low of $1 in the final week of December. Weekly active users started strong at 143.7K in late September but gradually declined to 69.9K by the end of the quarter.
Stickman Party: 4 Player Games experienced a steady increase in weekly downloads, starting at around 41.3K and reaching a high of 79.3K in the last week of December. The weekly revenue also saw a consistent rise, peaking at $88 in the final week of the quarter. Weekly active users maintained a robust presence, growing from 1.16M in late September to approximately 1.32M by the end of December.
Stick War: Legacy showed a stable performance in weekly downloads, fluctuating between 25.4K and 37.4K throughout the quarter. The game’s weekly revenue ranged from $393 in late October to a peak of $697 at the end of December. Weekly active users presented a consistent pattern, starting at 107.5K and ending the quarter at 110.1K, with a notable peak of 122.4K in mid-November.
Supreme Duelist had a moderate but steady increase in weekly downloads, starting at around 24.4K and culminating in 32.2K by the end of December. Weekly revenue remained relatively low, peaking at $4 in early October and mid-October. Weekly active users showed a significant increase from 410K in late September to 437.2K by the end of December, with a peak of 503.6K in mid-November.
Stickman Hook demonstrated a consistent rise in weekly downloads, starting at 15.2K and reaching 33.4K by the end of December. The game’s weekly revenue ranged from $5 to a peak of $49 in mid-December. Weekly active users also saw a steady increase, starting at 57K and reaching approximately 93.3K by the end of the quarter.
These insights, provided by Sensor Tower, highlight the diverse performance of the top Stickman games in Turkey during Q4 2022. For more detailed analytics and trends, visit Sensor Tower.